Experienced 3D Modeling professional with proven background in education in both formal education and workplace environments. Capable of training others in organic, hard surface, texturing, and rendering workflows and techniques. Exposed to both domestic and international environments including conceptual, design, and manufacturing workflows. Passionate about future growth and progression, including sharing learned knowledge and training the future workforce.
Additional resources available upon request
Created 3D footwear models for various needs including concepts, ecommerce, digital configurator library, and photorealistic renders for visualization using ZBrush, Maya and other 3D programs.
Collaborated in design reviews with cross-functional teams including design, merchandising and product development.
Developed and led 3D training workshops and served as professional development advisor to upskill the design team.
Streamlined inline product processes through training initiatives and process improvements using digital configurator tool.
Managed 3D printing operations including printer acquisitions, materials, service providers and supply chain.
Serve as main instructor for Introduction to 3D ZBrush curriculum.
Update previous generation of curriculum and implement modernized design workflows for academia approval.
Engage with students on a consultation, advisor, professorial, and mentor level.
Offer advice and expertise to individuals and companies incl. Google Irvine. Provide custom 3D design, printing services, and curriculum based on client needs. Maintain and run client projects and machines.
Present key 3D modeling and 3D printing concepts and skills in a variety of formats including direct instruction, hands-on, group work, and one-on-one. Develop and maintain class curriculum with emerging technologies. Aid printer repairs and experiment with printer settings for optimal results. Established 3D printing lab and curriculum to best suit the ongoing needs of students.